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1. Building sniping AR > Sniper Rilfe? - in General Discussions [original thread]
Agree with poster. Assault rifles have no sway, and carry more ammo. Therefore, you can set your shot quicker and kill multiples before losing your sights. They need to drop the effective range of the ARs. Doing a comparison of ARs and Subs will g...
- by Scholar Him - at 2012.10.18 03:43:00
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2. so will these framerate and lag issues be fixed for the tournament? - in General Discussions [original thread]
Looks like more hype to keep people interested. I still wont touch the game until the frame rate is smooth.
- by Scholar Him - at 2012.10.18 03:36:00
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3. Just Like Cod... - in General Discussions [original thread]
I agree that they should ignore a good majority of suggestions that would make this game the same as all the others on the market. However, I have to say that the game started off as a type of clone from the get go, and that's not due to the playe...
- by Scholar Him - at 2012.10.16 21:58:00
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4. how often does CCP patch the beta - in General Discussions [original thread]
Legally, we are not "public," we are testers. Are you sure Sony has to approve anything for a closed beta? Also, if hit detection was patched, why is it still incredibly buggy?
- by Scholar Him - at 2012.10.14 01:50:00
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5. Explain what EXACTLY is wrong with the "Gunplay" that makes Dust so te... - in General Discussions [original thread]
The game lacks the fundamentals that make every shooter good. Frame rate is the most important feature of any shooter. You can't have the screen dropping frames left and right and expect people to be happy about it. I could care less about how any...
- by Scholar Him - at 2012.10.09 21:33:00
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6. What should I think about the Dust 514? - in General Discussions [original thread]
The problems you mention are due to the game's focus on customization and development of character and equipment. I can see the appeal of progressing in a game, but you will never have a balanced game while allowing players to advance and customiz...
- by Scholar Him - at 2012.10.09 21:23:00
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7. Random Spawning vs Opposite Side Spawning, what is best? - in General Discussions [original thread]
A random spawn system is garbage in any game. That doesn't mean our only option is 1 spawn at our base either. There should be obtainable spawn points in every game mode. That's in addition to the uplink drops. Also, the main base spawn should hav...
- by Scholar Him - at 2012.10.08 19:28:00
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8. 2.6 Gig patch and still poor hit detection? - in General Discussions [original thread]
Bah! I downloaded a 2.6 Gig patch just to see that the game still doesn't register 2/3 of the hits that were on target. Furthermore, the screen still freezes every 3 seconds when shooting. You would think they would address the most important issu...
- by Scholar Him - at 2012.10.02 15:10:00
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9. Have they patched the frame rate or spawn system yet? - in General Discussions [original thread]
Good to know. Thanks for the 1 person who actually stayed on topic. I'll check back in another 2 weeks.
- by Scholar Him - at 2012.09.28 00:11:00
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10. Have they patched the frame rate or spawn system yet? - in General Discussions [original thread]
Have they resolved the frame rate issue and spawning system yet? I enjoy the game, but I won't wait through all the loading screens, forced reboots and failure to connects, just to see if it's fixed yet. That's where I end up thanking you for your...
- by Scholar Him - at 2012.09.27 15:15:00
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11. Its just one giant **** Up - in General Discussions [original thread]
I totally agree with your post about weapon range. They should have decreased accuracy and penetration, not just simply fail to work 1 inch out of your range. Making an equation for bullet drop and velocity loss over distance is simple enough. May...
- by Scholar Him - at 2012.09.24 00:58:00
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12. welp I'm done with this build. - in General Discussions [original thread]
I refuse to play any build until the frame rate is stable and the spawn system is revamped. They can find a more desperate beta tester to 'test' their game.
- by Scholar Him - at 2012.09.24 00:45:00
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13. Cut your losses....... - in General Discussions [original thread]
Octavian Vetiver wrote: Also they're keeping the graphics lowered so we don't have to worry about graphics related lag. That and having to download a bunch of stuff everytime a new build comes out. Which makes me wonder why we have graphic r...
- by Scholar Him - at 2012.09.19 23:47:00
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14. Are we confusing bad aim with bad hit detection? - in General Discussions [original thread]
It's hard to tell when your screen freezes every 3 seconds at close range. However, when someone is standing still and they take no damage from half a clip of SMG or 3 shots of a shot gun, there is something wrong with the programming.
- by Scholar Him - at 2012.09.19 23:44:00
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15. Player Population Drop - in General Discussions [original thread]
I stopped playing after the patch, not because the patch was bad, but because it didn't address the issues I have with the game. You really should not attempt to place the blame on the patch itself, it could be what was not fixed when they patched...
- by Scholar Him - at 2012.09.17 23:09:00
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16. Noticing a Trend.... - in General Discussions [original thread]
Agreed. The vast majority of players I run into are all using assault rifles. They need to increase the spread on those guns. They have everything going for them, and really no drawback.
- by Scholar Him - at 2012.09.17 03:12:00
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17. Any news on what should be in the next patch? - in General Discussions [original thread]
Any news on whether the frame-rate issue and spawn system is getting worked on for the next patch? I don't see any topics about what is being worked on on these forums. Shouldn't tweaking the classes come after the game actually runs well? If you...
- by Scholar Him - at 2012.09.17 03:10:00
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18. the Heavy suit is about useless this build - in General Discussions [original thread]
I agree. I have tried all sorts of builds to make a Heavy worth using, but I have found none besides just wanting to use a heavy weapon. If heavy weapons were effective at anything, it would make sense, but I have not found any use for them that a...
- by Scholar Him - at 2012.09.15 00:41:00
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19. Swarm Launchers. - in General Discussions [original thread]
I see how my post could be misunderstood. Let me rephrase. The 2 ships were different types. The one that cloaks is the RDV. I didn't know they were unmanned. Thanks for clearing that up. The other ship was one of two drop ships that was manned wi...
- by Scholar Him - at 2012.09.14 11:21:00
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20. Swarm Launchers. - in General Discussions [original thread]
You forget that they 'cloak' every 5 seconds. I can never get off 2 barrages before they just disappear. Today I fought a ship the entire match. However, for some reason he could fully heal his armor instantly, over and over. Is the extra 20% gonn...
- by Scholar Him - at 2012.09.14 06:20:00
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